Saturday 25 January 2014

The Good, The Bad and the no longer so ugly Architecture

Bad News
Starting off with the bad news, my digital painting needs a lot of work. Up until now my graphics tablet was really more on a novelty for quick doodles but with our first introduction to digital painting I realised I have a bit of a hill to climb, possibly a mountain.
Two days to illustrate a joke that
really wasn't worth the effort.
I've attempted painting in Photoshop a lot but for small things, usually a quick illustration for a joke a friend makes but they've never had to be visually correct or have correct lighting so when it came to trying to include that I was having a tough time. 

Given enough time I think I can produce digital work to a possibly acceptable standard but it's a case of producing much better work and a lot faster.







Five minutes to make, all day to
texture.


Good News
Things are looking better over in 3D. Looking back over work it's nice to see clear improvement especially with the initial modelling, I found I was able to model a lot of simple street furniture in under five minutes also re-made and improved the phone box from the texturing lesson way back at the start of the first term but this time multi-sub, bump and spectacular maps included so it's not just a red box. 

But the biggest stand out for me was returning to the architecture project. I finally got around to starting to remake it from scratch and it was nothing like the nightmare it was back then. Modelling took two hours as opposed to two days, cut the tri count down by 1000 just through competent modelling and not a n-gon is sight. It's not finished yet but it's leaps and bound better than the original and how I ever got it done without layers the first time round is a mystery to me.

Thursday 9 January 2014

Welcome back now back to work

2013 2014
I've only written the wrong date twice so far, I'm impressed with myself.

With my long lie in's back in 2013 it's back to it. Probably didn't keep as busy as I should have over Christmas but the next 2D project means I'll have lots of sitting around Birmingham, most likely in the rain to make up for it.

Pen, inks, war artists and an excuse to watch Ridley Scott films. Ok maybe not an excuse but I'm using it as one. I'm normally hesitant with more permanent and less controlled media but it's actually nice to get away from pencil now and again. I'm finding this to be an interesting project especially since it's two weeks long meaning I have time to head home and work from locations in cities other than Leicester.